Wrapping up the enviroment art (Deadzone)
I made a couple of varioations for the keyart as I wasn't sure if the graffiti/ red stains and fake lens flare were too much/ quite right, I prefer it with them so I'm using it as the main keyart, but just in case here's some versions without some or all of the extras:
The red stain was actually done with my mouse after I'd transferred the art to my PC to upload from, I hadn't originally planned for it or the lens flare, just the gradient overlay and light rays. It's still a little flat in areas but I think I'd need to practice lineless painting a lot more than three or four times before I can get to a place where I'm happy with it. That being said, I think from now on I'd prefer to stick with lined artwork, or a mixture somehow, like in the design (mostly lineart with roughly painted background). I managed to tighten the environment keyart up a bit by using a wider variety of brush sizes but it's still not quite right.
Environment design colour variations:
Sketches and lineart here too, some with the colours on very slightly/ on a low opacity as the seaweed in the back didn't have any lines.
Upside down somehow makes it look more like you're looking through the water's surface, so I included it so hopefully you can see it
Swissmediavision, 2020. Directly below Underwater shot of woman diving in Mexican cenote stock photo [online]. iStock. Available at: https://www.istockphoto.com/photo/directly-below-underwater-shot-of-woman-diving-in-mexican-cenote-gm1197298332-341790955 [Accessed 16 May 2025].






















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