Weeks 10-11: Studio Practice
Following the meeting/ session in week 9, we decided exactly what we were going to produce for this project. My role is to make two character sheets, some creature designs, and the boss area. If I have time, I'd like to model one of the ant masks, and maybe do something in unreal engine. Over the past couple of weeks, I've made one of the two character sheets, the boss room layout/ functionality, and developed the design for the second character: This is our companion character, I've got to do a pose with a prop for them as well but I'll do that later. Boss room plan; the idea is to have the big ant boss take up the whole room, the antennae evetually fall down so that the player can run up and attack the weak spot (presumably the eyes). There's platforms and places to swing from in order to get the antennae to come down, and to dodge attacks. This next part I did during the last week leading up to the deadline, I included it here as ...