W25 part 1 - character retopo attempt 1
Using quad draw was already extremely tedious and frustrating, now that this has happened I'm going to have to take a break and come back to this later.
At first the quadraw mesh was missing a shader so the faces were missing even when in wireframe mode, so I added a material to see if it brought the shader back, then it semmed to be permanently stuck in reverse, I never saw this coming so I didn't have a previous save of this to go back to. Throughout this I was also closing and reopening maya a few times because sometimes it just works
After repeatedly going through mesh display > reverse, I tried mirroring it, which also didn't work. then I went back to just pressing various numbers on the keyboard, until eventually this happened:
After which I decided to call it a day.


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