F2 - Artists Reasearch and Comparison:
For this I decided to look into Ken Wong, one of the artists that worked on Monument Valley (Ustwo 2014), and one of the artists that worked on BOTW (Nintendo 2017). I had a look at the art book for the game, and found quite a lot of useful/ interesting things from multiple different artists - so I made a seperate document with a load of pictures and/or screenshots with these on it. I left it all seperate to the main research document as it wasn't quite what we're supposed to be doing (comparing just 2 artists), and it would make the document quite annoying/ difficult to navigate. That being said, here they are:
In some of these pictures taken from the book, there's notes for the 3D artists explaining how certain clothing items should work, and the designs take into acount things like clipping or anything that might go wrong when translating these from 2D to 3D. I might do that for my character sheet/s as well, although I'm not passing it along to someone else this time, so it's not as essential.
I will incoorperate information from all of these in my character pitch, but I wanted to make a dedicated research post as well just to cover my bases.
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