Campus Map Whiteboxing
In trying to make an overworld map for our game, I quickly modeled a simplified 3D map to help me visualise things and to use when drawing the 2D map:
I modeled it in maya for speed - they wanted the main uni building to be in the upper middle part of the map so I'm just gonna ignore the extra field space I added at the side when drawing. Not sure if this counts towards the 3D toolkit 2 as it's not ZBrush but I tagged it just in case.



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