Week 1: Module Intro + Interactive Fiction Research

 In this module we will be working in teams of 4-6 to create an interactive fiction game that tackles young people's mental health.

Interactive fiction is a genre of games in which the player uses text commands to further the narrative. Examples of types of interactive fiction games would include things like visual novels or "choose your own adventure" games. (Actual AR 2020).

Lookouts (ParanoidHawk n.d.)

 

Here's my research which covers all the games I played during class and as part of independant work:

 

And here is a link to the word document version so I can easily find and edit it if needed:

Interactive Fiction Research - IP.docx

 

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